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Devlog
VG2_Liu-Kim-Kouch-Smith
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Devlog
W10
March 30, 2024
by
constin
Added gun mechanics and enemy damage Improved Journal System Added more enemies with animations and models...
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W9- Beta Prototype
March 23, 2024
by
constin
Added teleport beacons around the map Introduced journal system for progression Basic enemies and gunplay adde...
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W8
March 09, 2024
by
constin
-Fixed sprinting -Basic teleport mechanic -Basic inventory backend...
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W7
March 02, 2024
by
constin
Added weapon swap and inventory system Fixed ground-z fighting Introduced map mechanic Improved enemies...
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W6 - Prototype I
February 24, 2024
by
constin
Basic tutorial level finished. Added: - Sprint Mechanic - Keys scattered throughout maze for game completion - More enemies...
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W5
February 24, 2024
by
constin
Added tutorial level. Currently includes: -Toggle light switch -Open/close door -Enemies with patrol and idle routes -Full Terrain Map...
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W2-W4
February 12, 2024
by
constin
W2-W4: Generated core loop and general game design Individual work on implementing various mechanics and game aspects...
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